computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er) | SoKnot | [protected, virtual] |
generatePrimitives(SoAction *action) | SoKnot | [protected, virtual] |
getKnot() | SoKnot | |
getPrimitiveCount(SoGetPrimitiveCountAction *action) | SoKnot | [virtual] |
GLRender(SoGLRenderAction *action) | SoKnot | [virtual] |
initClass(void) | SoKnot | [static] |
nodes | SoKnot | |
radius | SoKnot | |
reset() | SoKnot | |
segments | SoKnot | |
setKnot(Tube< Vector3 > *t, const float Tol) | SoKnot | |
SoKnot(void) | SoKnot | |
updateMesh(const float Tol) | SoKnot | |
~SoKnot() | SoKnot | [protected, virtual] |