class DVpick_components

A class which allows the user to select x,y, and z components from a list of values.

Inheritance:


Public Methods

[more] DVpick_components()
Default constructor
[more] ~DVpick_components()
Destructor
[more]void set_x_plot_coordinate(const int i, const int select=0)
Set the X coordinate
[more]void set_y_plot_coordinate(const int j, const int select=0)
Set the Y coordinate
[more]void set_z_plot_coordinate(const int k, const int select=0)
Set the Z coordinate
[more]void set_plot_coordinate(const int i, const int coord, const int select=0)
Set all the 'coord'th coordinate to be i
[more]void set_xyz_plot_coordinates(const int i, const int j, const int k, const int select=0)
Set all 3 coordinates at once
[more]void set_xyz_plot_coordinates(LCVMarray<int> &i, const int select=0)
Set all 3 coordinates at once from an array
[more]void set_xyz_plot_coordinates(LCVMarray_2D<int> &i)
Set all 3 coordinates at once from an array. Not sure why this is 2D.
[more]void set_color_coordinate(const int i, const int select=0)
Set color coordinate
[more]void set_color_coordinates(LCVMarray<int> &i)
Set color coordinate from array
[more] DVpick_components(const DVpick_components &data)
Copy constructor
[more]const DVpick_components& operator=(const DVpick_components &data)
Assignment operator
[more]int operator==(const DVpick_components &data)
Check for equality
[more]int operator!=(const DVpick_components &data)
Check for inequality
[more]void print(ostream &)
Print function
[more]int check_color_coordinates(int select = 0)
Check if the color coordinate has been set
[more]int ReadPickCompProp()
Methods concrening the scene file format
[more]void ReadCoords()
Methods concrening the scene file format
[more]void ReadColorCoord()
Methods concrening the scene file format

Protected Fields

[more]int num_elts
The number of components in each point
[more]LCVMarray_2D<int> use_xyz
Which coordinates to use for x, y, and z
[more]LCVMarray<int> use_color
Which coordinates to use for color (if any)

Protected Methods

[more]void default_use_coords()
Assign valid use_coordinates
[more]void default_use_colors()
Assign default use_colors
[more]void check_use_coords()
Check for valid use_coordinates
[more]void check_use_colors()
Check for valid use_colors


Documentation

A class which allows the user to select x,y, and z components from a list of values.
o DVpick_components()
Default constructor

o ~DVpick_components()
Destructor

ovoid set_x_plot_coordinate(const int i, const int select=0)
Set the X coordinate

ovoid set_y_plot_coordinate(const int j, const int select=0)
Set the Y coordinate

ovoid set_z_plot_coordinate(const int k, const int select=0)
Set the Z coordinate

ovoid set_plot_coordinate(const int i, const int coord, const int select=0)
Set all the 'coord'th coordinate to be i

ovoid set_xyz_plot_coordinates(const int i, const int j, const int k, const int select=0)
Set all 3 coordinates at once

ovoid set_xyz_plot_coordinates(LCVMarray<int> &i, const int select=0)
Set all 3 coordinates at once from an array

ovoid set_xyz_plot_coordinates(LCVMarray_2D<int> &i)
Set all 3 coordinates at once from an array. Not sure why this is 2D.

ovoid set_color_coordinate(const int i, const int select=0)
Set color coordinate

ovoid set_color_coordinates(LCVMarray<int> &i)
Set color coordinate from array

o DVpick_components(const DVpick_components &data)
Copy constructor

oconst DVpick_components& operator=(const DVpick_components &data)
Assignment operator

oint operator==(const DVpick_components &data)
Check for equality

oint operator!=(const DVpick_components &data)
Check for inequality

ovoid print(ostream &)
Print function

oint check_color_coordinates(int select = 0)
Check if the color coordinate has been set

oint ReadPickCompProp()
Methods concrening the scene file format

ovoid ReadCoords()
Methods concrening the scene file format

ovoid ReadColorCoord()
Methods concrening the scene file format

oint num_elts
The number of components in each point

oLCVMarray_2D<int> use_xyz
Which coordinates to use for x, y, and z

oLCVMarray<int> use_color
Which coordinates to use for color (if any)

ovoid default_use_coords()
Assign valid use_coordinates

ovoid default_use_colors()
Assign default use_colors

ovoid check_use_coords()
Check for valid use_coordinates

ovoid check_use_colors()
Check for valid use_colors


Direct child classes:
DVpoints_2D
DVpoints_1D

Alphabetic index HTML hierarchy of classes or Java



This page was generated with the help of DOC++.