A contatiner object which can be used to create animations.
A contatiner object which can be used to create animations. A DVselection_container draws one of its children at a time, based upon the frame_number give in the DVproperty item in the draw() function.
int step_frame_number
int do_not_animate_flag
virtual DVobject* copy()
DVselection_container(const int first=0, const int step=1, const int do_not_animate=0)
virtual ~DVselection_container()
void set_first_frame_number(const int first=0)
void set_step_frame_number(const int step=1)
void set_do_not_animate_flag(const int do_not_animate=0)
int get_first_frame_number() const
int get_step_frame_number() const
int get_do_not_animate_flag() const
virtual void draw(LCVMstack<DVproperty*>&)
DVselection_container(DVselection_container &data)
const DVselection_container& operator=(DVselection_container &data)
virtual void print(ostream &)
friend ostream& operator<<(ostream &, DVselection_container &)
int ReadAnimateProp()
DVselection_container(FileOption a_file_op)
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