class DVspheres: public DVpoints_1D

A collection of spheres.

Inheritance:


Public Methods

[more] DVspheres(const float r=1.0)
Constructor.
[more] DVspheres(const float x, const float y, const float z, const float r=1.0)
Constructor.
[more] DVspheres(LCVMarray<float> point, const float r=1.0)
Constructor.
[more] DVspheres(LCVMarray_2D<float> coords, const float r=1.0)
Constructor.
[more]virtual ~DVspheres()
Destructor
[more]DVspheres& set_radius(const float r=1.0)
Set the radius for all of the spheres
[more]float get_radius()
Get the radius
[more]virtual void draw(LCVMstack<DVproperty*>&)
Draw routine
[more] DVspheres(const DVspheres &data)
Copy constructor
[more]const DVspheres& operator=(const DVspheres &data)
Assignment operator
[more]void set_data(const float r=1.0)
Change the data in the DVsphere object.
[more]void set_data(const float x, const float y, const float z, const float r=1.0)
Change the data in the DVsphere object.
[more]void set_data(LCVMarray<float> point, const float r=1.0)
Change the data in the DVsphere object.
[more]void set_data(LCVMarray_2D<float> coords, const float r=1.0)
Change the data in the DVsphere object.
[more]int operator==(const DVspheres &data)
Check for equality
[more]int operator!=(const DVspheres &data)
Check for inequality
[more]virtual void print(ostream&)
A virtual print function
[more]friend ostream& operator<<(ostream &, DVspheres &)
A friend routine to overload the << operator
[more] DVspheres(FileOption a_file_op)
Methods concerning the scene file format
[more]virtual int ReadMyProp()
Methods concerning the scene file format
[more]void print(ostream &, FileOption)
Methods concerning the scene file format

Protected Methods

[more]virtual DVobject* copy()
A routine that returns a pointer to a copy of the object created with new.


Inherited from DVpoints_1D:

Public Methods

ovoid get_used_coordinates(LCVMarray_2D<float>&, const int select=0)
ovoid get_used_coordinates(LCVMarray_2D<float>&, DVscale &, const int select=0)
ovoid get_used_colors(LCVMarray<float>&, const int select=0)
ovoid ReadDVProps()

Protected Fields

oLCVMarray_2D<float> points


Inherited from DVobject:

Public Methods

oDVobject& set_translate(LCVMarray<float> &data)
oDVobject& set_translate(const float x, const float y, const float z)
oDVobject& add_translate(LCVMarray<float> &data)
oDVobject& add_translate(const float x, const float y, const float z)
oDVobject& set_rotate(LCVMarray<float> &data, const float angle, const char type='d')
oDVobject& set_rotate( const float x, const float y, const float z, const float angle, const char type='d' )
oDVobject& add_rotate(LCVMarray<float> &data, const float angle, const char type='d')
oDVobject& add_rotate( const float x, const float y, const float z, const float angle, const char type='d' )
ovoid get_translation(LCVMarray<float>&)
ovoid get_rotation(LCVMarray<float>&, float&)
ovoid set_OpenGL_lighting_properties(DVlight_properties_property_item_array &lights)
ovoid set_OpenGL_material_properties(DVmaterial_properties_property_item &material, DVcolor &color)
ovoid set_OpenGL_color(DVcolor &color)
ovirtual DVobject& copy_child(DVobject &child)
ovirtual DVobject& delete_current_child()
oint ReadProp()
ovoid ReadDVrotate()
ovoid ReadDVtranslation()
ovoid ReadSimpleProps()

Public

o
o

Protected Fields

oclass DVcontainerbase LCVMarray<float> translation
oLCVMarray<float> rotation_axis
ofloat rotation_angle
oLCVMarray<float> rotation_quaterions

Protected Methods

ovoid axis_to_quat(LCVMarray<float> axis, float angle, LCVMarray<float> &quat)
ovoid quat_to_axis(LCVMarray<float> quat, LCVMarray<float> &axis, float &angle)
ovoid add_quat(LCVMarray<float> a, LCVMarray<float> b, LCVMarray<float> &c)


Inherited from DVselect_property:

Public Fields

oDVcolor_select_property_item_array color
oDVpositive_float_select_property_item_array width
oDVcomplexity_int_select_property_item geometry_complexity
oDVcomplexity_int_select_property_item light_complexity
oDVscale_select_property_item scale
oDVcolor_by_data_select_property_item_array color_by_data
oDVrich_light_properties_select_property_item_array lights
oDVrich_material_properties_select_property_item_array material

Public Methods

ovoid extract_properties(DVproperty&)
ovoid default_lighting()
ovoid ReadDVColor()
ovoid ReadDVlightComp()
ovoid ReadDVgeomComp()
ovoid ReadDVscale()
ovoid ReadDVwidth()
ovoid ReadColorMap()


Inherited from DVpick_components:

Public Methods

ovoid set_x_plot_coordinate(const int i, const int select=0)
ovoid set_y_plot_coordinate(const int j, const int select=0)
ovoid set_z_plot_coordinate(const int k, const int select=0)
ovoid set_plot_coordinate(const int i, const int coord, const int select=0)
ovoid set_xyz_plot_coordinates(const int i, const int j, const int k, const int select=0)
ovoid set_xyz_plot_coordinates(LCVMarray<int> &i, const int select=0)
ovoid set_xyz_plot_coordinates(LCVMarray_2D<int> &i)
ovoid set_color_coordinate(const int i, const int select=0)
ovoid set_color_coordinates(LCVMarray<int> &i)
oint check_color_coordinates(int select = 0)
oint ReadPickCompProp()
ovoid ReadCoords()
ovoid ReadColorCoord()

Protected Fields

oint num_elts
oLCVMarray_2D<int> use_xyz
oLCVMarray<int> use_color

Protected Methods

ovoid default_use_coords()
ovoid default_use_colors()
ovoid check_use_coords()
ovoid check_use_colors()


Documentation

A collection of spheres. This class provides a collection of spheres. They can all have different centers, but they all share the same properties (radius, explicit color, etc.).
ovirtual DVobject* copy()
A routine that returns a pointer to a copy of the object created with new.

o DVspheres(const float r=1.0)
Constructor. A single sphere, centered at the origin, with the given radius

o DVspheres(const float x, const float y, const float z, const float r=1.0)
Constructor. A single sphere, centered at (x,y,z), with the given radius

o DVspheres(LCVMarray<float> point, const float r=1.0)
Constructor. A single sphere, centered at the coordinates given in the array, with the given radius

o DVspheres(LCVMarray_2D<float> coords, const float r=1.0)
Constructor. Multiple spheres, each centered at one of the sets of coordinates given in the array, with the given radius

ovirtual ~DVspheres()
Destructor

oDVspheres& set_radius(const float r=1.0)
Set the radius for all of the spheres

ofloat get_radius()
Get the radius

ovirtual void draw(LCVMstack<DVproperty*>&)
Draw routine

o DVspheres(const DVspheres &data)
Copy constructor

oconst DVspheres& operator=(const DVspheres &data)
Assignment operator

ovoid set_data(const float r=1.0)
Change the data in the DVsphere object. A single sphere, centered at the origin, with the given radius

ovoid set_data(const float x, const float y, const float z, const float r=1.0)
Change the data in the DVsphere object. A single sphere, centered at (x,y,z), with the given radius

ovoid set_data(LCVMarray<float> point, const float r=1.0)
Change the data in the DVsphere object. A single sphere, centered at the coordinates given in the array, with the given radius

ovoid set_data(LCVMarray_2D<float> coords, const float r=1.0)
Change the data in the DVsphere object. Multiple spheres, each centered at one of the sets of coordinates given in the array, with the given radius

oint operator==(const DVspheres &data)
Check for equality

oint operator!=(const DVspheres &data)
Check for inequality

ovirtual void print(ostream&)
A virtual print function

ofriend ostream& operator<<(ostream &, DVspheres &)
A friend routine to overload the << operator

o DVspheres(FileOption a_file_op)
Methods concerning the scene file format

ovirtual int ReadMyProp()
Methods concerning the scene file format

ovoid print(ostream &, FileOption)
Methods concerning the scene file format


This class has no child classes.

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